To compute the velocity vector using the inertial frame, take the difference in two position vectors and divide that by the time difference. In the figure below:
THE ACT OF MOVING THE SLIDER TO THE LEFT IS EQUIVALENT TO TAKING THE LIMIT AS DT GOES TO ZERO. As the interval approaches zero, the calculated velocity (as the ratio of position change over time) and true velocity (as the time derivative) approach each other.
As an aside, the presented curve is Viviani's Curve. It represents the intersection of a sphere with a cylinder. To create the curve, one edge of the cylinder is tangent to the sphere and another edge passees through the center of the sphere..